Showing posts with label Armies on Parade. Show all posts
Showing posts with label Armies on Parade. Show all posts

Thursday, 24 May 2012

Knight Warden

The Warden is my third Knight. Wardens are heavy support Knights, crewed by semi-retired veterans, which are only used in the direst of circumstances. The Epic models were very varied, but Warden 1 is probably the most famous: overlapping armour plates, stubby arms with gatling cannons, carapace mounted missile launcher.


Ever since I saw the Decimator I knew I wanted to make it into a Knight. It just looks so perfect... Here's my chance! The overlapping armour plates and general bulkiness of it compared to my other Knights made it a good Warden. Like the Blood Slaughterer, I ended up rotating the torso 180 degrees and mounting the head where the daemon-engine-hatch is meant to be. Then with a Sentinel's engine on the back and a Defiler's Havoc Launcher on the carapace we're almost there! There was also lots of removing Chaos iconography - I wouldn't approach this job without a dremel, lots of files and a pile of green stuff.

The guns came from a kid's toy, the "Kung Zhu Rhino Tank". I thought they had a good AdMech look, with hints of the Thunderfire Cannon? The arms are actually a Blood Slaughterer's arms, swapped with my Lancer who has the Decimator's arms.
3 down, 1 to go, and then on to painting! Coming up next: the anti-vehicle Crusader...

Tuesday, 15 May 2012

Knight Lancer

And here's the second Knight. This guy is a Lancer, a fast scout Knight armed with a battlecannon and a power lance. I wanted to keep some unifying elements (sentinel head, loin-banner, colour scheme), but shake things up and make it clearly a different type of Knight. And as it's meant to be a scout I wanted it more stream-lined and lanky...


King Fluff's amazing Knights were obviously a huge inspiration, both to this whole "build a Knightly household" project and to this model in particular. He uses the Blood Slaughterer torsoes to absolutely stunning effect. I can't hope to approach his standard of painting and modelling, but I can steal his bits choice!



The torso itself is actually rotated 180 degrees from the standard Blood Slaughterer, with a whole new armour plate added to cover the wires & dead bodies (made out of half a GW paint pot!) To make it look more stream-lined than my Paladin all the armour plates were cut from roung plastruct tubing.

The legs are Defiler legs with Chaos iconography removed. Still waiting for some better feet bits to arrive from the internet (I've ordered Ork Deff Dread toe-caps), and looking at the pictures that crooked leg needs to be straightened, and they need to be rotated so they're more upright in line with the centre of gravity, to stop it toppling over backwards...



The lance is a mix of a killa kan arm and a missile I found in my bits box, the las-battlecannon is the same design as my other Knight.

Monday, 14 May 2012

Knight Paladin

I'm currently preparing my Adeptus Mechanicus army for Armies on Parade. And I wanted some big impressive eye-catching centrepieces - I wanted Knights!
Step 1 was to do some research (you can tell I'm a librarian in real life, right?) So I devoured the original fluff and scoured the internet to see how other people had converted their Knights, and gathered all my findings and links into the uber-post here: http://www.bolterandchainsword.com/index.php?showtopic=248882

My plan is to make a complete feudal Knightly household - House Nordcote (named after my mother's family, using their heraldry).

In the original fluff there were 7 different types of Knights. For now I'm making 4 of the 7:
  • the basic Paladin, with battlecannon and chainsword
  • the scout Lancer, with battlecannon and power lance
  • the heavy Warden, with carapace-mounted missile launcher and twin gatling guns
  • the anti-tank Crusader, with mini-quake cannon and twin-linked lascannon.
If I get time I'll add an Errant (meltacannon & powerfist) and a Baron (individualised & fancy suit), but this current list covers a nice spread of styles. I want each type to be clearly distinct, made from very different parts (and stealing ideas from all the coolest Knight models I found on the internet!) But I also want them to share common unifying elements - sentinel-cockpit-heads, loin-cloth-banners displaying matching family heraldry and a matching half-and-half colour scheme. My first challenge was the Paladin, the basic Knight. Here's the Epic models:

I made a non-specific Knight model from a Grey Knights dreadknight at the start of this year. With a bit of work, this became my Paladin. Here it is before any changes:


To update it into a Paladin it needed to have a battlecannon and a chainsword. Later I'll also repaint it slightly, and add the loin-cloth.


After testing out a few options for the battlecannon I decided that having it fire solid shells is hugely impractical - it'd need an absolutely massive magazine! So I made it into a sort of las-battlecannon instead, firing massive bolts of energy at the enemy. Much more AdMech. The gun is made from a Tau Ion Cannon's rear end and 3 sizes of plastruct tubing.

The chainsword was another difficult choice. The giant chainswords people put on their conversions always look a bit unwieldy to me, and cutting out all those individual teeth did not sound tempting... So I went for a spare Ork Killa Kan buzz-saw instead. It's still got teeth, and is clearly different to a powerfist or lance?

Everything's magnetised so that I can change it's armament for gaming purposes, but this is what it'll have in my Armies on Parade entry.

Next step: the Lancer! This needs to be taller and lankier, to fit it's role as a fast moving scout. And it needs to be armed with a similar las-battlecannon and a cool power lance.

Armies on Parade

Hello, world. It's been a while!

I'm currently revamping my army, preparing for Armies on Parade. In my view a good Armies on Parade entry needs 5 things:
  • A cool theme
  • Great basic models
  • Big wow-factor centrepieces
  • Interesting details that reward closer study
  • An impressive board
Point 1 - let's face it, "Adeptus Mechanicus" is an awesome theme!

Point 2 - I've tried my best! I've now got a huge pile of infantry of two basic types - a heavily armoured skitarii/protector and a more combat-orientated skitarii/servitor (inspired by Titanicus).

Here are pics of the skitarii, with their old WestWind heads replaced so that they're 100% GW bits (a very boring task). Pics:


Which means I'm on to point 3, a big centrepiece!

For the AdMech there's a wealth of options available - bizarre tanks, hulking robots, ogryn-servitors, and so on. And, my favourite, Knights or Knight-Titans or whatever you want to call them. I love the old Epic Knights. Larger than a dreadnought, smaller than a warhound, they were 1-man humanoidish Imperial Mecha. And now's my chance to add them to my Adeptus Mechanicus army, hurrah!